

Anything made during the experiment will be permanently added to your workshop for use in your building designs both in the vault and all of your other Settlements, so you can even attempt to build a vault above ground. The decisions you make during these experiments will affect their outcomes.


You will be interviewing potential new vault dwellers and once you have a collection of dwellers, you will be tasked with running experiments on them. You may continue the short storyline with the Overseer of Vault 88 by completing several quests. The bombs went off before her Vault could be completed and she has spent the last 200 years waiting to build it. She remains loyal to the Vault-Tec mission and is eager to run some experiments on subjects.įrom here the content can be accessed as you wish. You will then meet the Overseer, the only surviving resident of Vault 88, who has been trapped down here alone and has turned into a ghoul. Those under level 20 can still access it, but the content is scaled for level 35. You will have to make their way into the vault, taking out raiders and ghouls who have overrun the area. If you’re above level 20, you’ll hear a distress beacon no matter where you are in the world, alerting you to an emergency situation at Vault 88. Once built, players can run various experiments on dwellers, as vaults were originally designed for. In Vault-Tec Workshop, players will be able to build their own vaults using the workshop build mode to customize their subterranean dwelling to their tastes. The latest DLC for Bethesda’s Fallout 4, Vault-Tec Workshop releases worldwide at the stroke of 12 midnight GMT, meaning US players will be able to spend their Monday evenings tinkering to their hearts’ content.
